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Devlog
Heroic - 2D Hack & Slash
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Devlog
Launching on Steam !
December 13, 2024
by
LunarCode
As in the title, Heroic is now launching on Steam. If you like the game, please support the game through Steam by wishlist -ing it here : https://store.steampowered.com/app/3393340/Heroic/ However ! I...
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New colors + no rain
November 20, 2024
by
LunarCode
General atmosphere changed with color (pink) Asset scale reduced in background No more rain Again with the Adaptable UI (not working great)...
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optimization + better effects ? + UI adaptative
November 20, 2024
by
LunarCode
Better lighting (just a bit) Better effects (very subjective, but it is more present and coherent, can be a bit drafty) Change UI icons to be adaptative with controller type (unfinished, sorry keyboar...
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New explosion effect + Tutorial
November 18, 2024
by
LunarCode
New explosion effects for player and enemies Tutorial is added for those who need it UI Arrow is now enabled for NPC to save and UFOs...
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New enemy, They are among us...
November 12, 2024
by
LunarCode
UFO that spawns enemies More layers background...
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Easier start and better XP progression
November 12, 2024
by
LunarCode
Monster's Health is lower at start, but gain some more over time Player's damage progression is lower Bonus Time is different for each enemies...
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More UI elements, volume settings, more songs
November 10, 2024
by
LunarCode
All-in-title...
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New effects for a few special attacks + short intro cinematic
November 09, 2024
by
LunarCode
Added two color effects on special attacks, and a really short introduction for first timers...
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Again with the few tweaks but now there is shield enemies
November 07, 2024
by
LunarCode
When player is level 15 or more, enemies now spawn with shield...
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Just updated Pause menu with input layouts
November 06, 2024
by
LunarCode
Not much change, now when on the pause menu, if you are on controller or keyboard, only the correct input layout will be displayed !...
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Few tweaks + lag optimization
November 06, 2024
by
LunarCode
All is in title, few tweaks here and there, few lag prevention, especially with .exe version. WebGl is not optimized, and I will not try to. Windows version will be the main version now...
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Today, I'm a bit tired
November 01, 2024
by
LunarCode
But still, i changed enemies assets and animations. Also added lots comics effect (POW, HIT etc..). A few tweaks here and there and a new name. Heroic...
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Here this monday with new tweaks !
October 28, 2024
by
LunarCode
Separation Circle is bigger (to prevent lag) There is no random events before wave 6 Boom Comic Effect when enemies collide each other No more "Weird effect" when charging Enemies are now rendered pro...
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Again with the few tweaks
October 23, 2024
by
LunarCode
Player's health now regenerate when leveling up Player's Special Attacks damage increased when leveling up Some sound effects are louder...
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Few tweaks this time
October 21, 2024
by
LunarCode
Footsteps sounds now less strong DashingEnemy has now more health and gains more maximum health when player is leveling up Enemy will not spawn outside of screen (I hope) Enemies will not agglomerate...
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Big update !
October 13, 2024
by
LunarCode
Here is the list : - effect for school and home entry (not use) - more effects when player is charging, attacking, jumping, dashing - Birds + cars + planes + NPCs to add movement in scene - more rando...
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New Update, long list of changes !
September 19, 2024
by
LunarCode
Changed main character asset and animations Changed Ki asset and animation Added a Dashing trail for player and ennemies Added a Falling animation Implementation of the new input system from Unity Big...
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Few changes ! Save the citizen !
September 09, 2024
by
LunarCode
Here is a list of what I did : reduced explosion (less fireworks) add a random event, saving npcs (invisble one for now) add a text and an arrow add new songs and random audio player...
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List of fixes and new functionalities
September 08, 2024
by
LunarCode
A bigger health bar for dashing enemy Big building ( need to redo it, not good outlines) New Dash effect for player and enemy new ki explosion effect (fireworks) for player and kamikaze enemy new gene...
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Major Updates (Alpha V2.0)
September 06, 2024
by
LunarCode
- Added few assets, jap city style (barriers, 4 buildings, Road signs, electric pole ) - Added correct parallax and color scheme - Added correct light color - Added new scene (arene day & arene night)...
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Few changes answering to feedback !
September 03, 2024
by
LunarCode
- Changing basic Punch hitbox into a box instead of circle - tweak punch down and up a bit - the B is now green coloured - Consistent sound effect volume - no more screen shake when dashing - when das...
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a new attack is added !
September 01, 2024
by
LunarCode
A new Attack has been added ! If on controller : LB (hold) + Y ///// L1 (hold) + Triangle If on keyboard : C (hold) + i Have fun !...
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Controls on Keyboard is added !
August 31, 2024
by
LunarCode
1
The game now fully supports Controllers, as well as Keyboard ! Press Start or Escape to see the inputs !...
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Few assets changed - Megaman is almost gone
August 31, 2024
by
LunarCode
Still need to change assets of the Jump and Charging For the enemies, changed the color when attacking instead of Megaman I'll had more super attacks and different enemies...
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Now playable on platform !
August 31, 2024
by
LunarCode
Alone Against Invaders is a fast-paced 2D action side-scroller where you take on the role of a lone blue hero standing against overwhelming forces. As waves of yellow and red enemies relentlessly atta...
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